Question: What is iGlass?
iGlass is an optical see-through Augmented Reality Smart Glasses in its basic form: an $299 affordable 300" UltraSharp TV on-the-go, folded in a 120-gram ultralight glasses form-factor. iGlass primarily works as semi-immersive Mobile-TV at home, in college dorm, on airplane, train, bus and passenger seats of car, and works as Mobile-Big-Screen for smart phone, gaming consoles, etc.
From a ergonomic perspective, since human nose can not support weight more than 30g for an extended period of time, iGlass distributes its 120g light-weight evenly on the forehead, like a hat, zero pressure on nose and face. It is very comfortable to wear, even a 6-year old kid can wear iGlass comfortably for a long time . And iGlass fit daily prescription glasses underneath easily, very convenient.
iGlass is designed for providing mobile semi-immersive GIANT SCREEN for Smart Phones, Gaming Consoles like Nintendo Switch, for TV and Movie Theater replacement in college dorm and at home, and for semi-immersive mobile entertainment on-the-go, on Airplane, Train, Bus or passenger seats of Car, etc.
iGlass USA inc believe the success of AR largely lays on the existing of a simple plug-and-play device that lets a novice user engage casually, similar to the approach that Nintendo wanted its Switch to create a device that could play "leisurely" video games along games that are aimed to be played "deeply". iGlass USA inc wanted its iGlass to provide a "leisurely, semi-immersive" GIANT SCREEN entertainment experience, on-the-go or at home. Why should you care? Because we're not going to be staring down at phone screens forever, ignoring family members and walking into traffic. AR glasses have wider potential than virtual-reality gear, which effectively blindfolds you. The iGlass goggles are translucent. When you wear them, it looks like a virtual world is painted on top of the real one — a creature is running around your desk; a 300inch gigantic movie screen is hanging on your wall.
iGlass is affordable, small, light-weight (120g body, 40g USB-C cable) and provide 300inch gigantic ultra-high-image-quality screen: you can see the darkened environment directly, thus safe and do not anti-social, which makes iGlass unique and suitable for user cases on-the-go.
From an image quality perspective, iGlass delivers professional level super sharp and vivid image quality, small font text reading ready.
From an easy to use perspective, iGlass is a simple plug and play device. No device / user specific calibration nor content preprocessing necessary. iGlass can directly play your downloaded 2D/3D Video files on your phone or your PC, and you can live stream YouTube content too. iGlass has vast amount of content already in exist thus do not need to work on content ourselves.
From a privacy protection perspective, iGlass not only protect the wearer's privacy but also protect other people around the wearer's privacy as well: iGlass project the image into the wearer's retina, so the wearer is the only perosn who can see the 30-feet virtual semi-transparent screen. Also, to make iGlass suitable for out of home public space use, iGlass have NO cameras on it, so it will not invade other people's privacy in public space.
From a broader technology perspective, iGlass is a generic ultra-affordable, 4K image quality, Giant-screen Transparent 3D Display Technology. iGlass technology is with wide application across many sectors, from entertainment, gaming, education, medical application, to industrial application, it even enables flying drones while watching the view from sky, etc.
The professional image quality at consumer price, simple plug and play nature, and dual-directional privacy protection make iGlass a very unique device, differentiate it from other AR devices currently in exists (i.e., Microsoft HoloLens, Magic Leap One, etc.), of which all need device specific content generating/rendering/calibration, and their multiple cameras/trackers limited them to business user cases only, not really for typical consumer user cases with other people around.
Question: How Much is iGlass?
iGlass price starts at $299, at an affordable consumer price point.
Question: What is iGlass Founder's Track Record in the AR Industry?
Dr. Sam Yuan, Founder of iGlass, obtained his PhD from the College of Optical Science, The University of Arizona, with a PhD thesis on off-axis image formation. After his PhD graduation at 2008, Sam joined the Advanced Light Source at Berkeley Lab as a postdoctoral researcher, with a research interesting on off-axis free form system design and testing.
In January 2012, when Microsoft started its HoloLens program, Sam joined Microsoft HoloLens team as one of the very earlier original founding team members, started the long HoloLens endeavor, till its delivery in 2016.
After delivered HoloLens generation one in 2016, Sam left Microsoft and joined MetaVision AR, as its Director of Optics. At Meta, Sam utilize his expertise in off-axis free-form systems, helped Meta designed and developed its AR helmets.
As an Augmented Reality veteran with two productivity oriented AR headsets delivered already, Sam now invented his third Augmented Reality device, this time an $299, plug and play type, ultra-light, palm-sized semi-immersive Mobile AR glasses providing Giant Screen IMAX Theater experience in College Dorm, on Airplane, Train, Bus, Taxi, second-row of Car or at Home.
Question: What is iGlass Core Technology?
iGlass Core tech is its "Small form-factor, Ultra-light weight, Professional Image Quality, Giant-Screen, Semi-Transparent Dual-eye 3D Projection System".
From a fundamental display technology perspective, iGlass use its “off-axis” optical see-through dual-eye projection system, which put the light source out of your view, on top of your forehead. The light reflect off a pair of curved transparent lens to you eye. This arrangement allows you seeing the digital content while seeing the real environment directly. And you can easily balance how much digital/real content you want to see by control the transparent lens coating.
Question: How is iGlass' Off-Axis AR Imaging tech Comparing to Waveguide tech?
Comparing to wave-guide based AR glasses (i.e., Lumus, HoloLens, Magic Leap One, etc), iGlass AR solved the Three Major Problems wave-guide AR display systems have in common: 1) The small FOV (Limited by TIR Law of Physics), 2) The non-uniform color (Limited by Angular efficiency Law of Physics), 3) The ultra-expensive manufacturing cost (due to Law of Physics limitation also).
iGlass' screen size many times than wave-guide based systems. iGlass delivers professional image quality with vivid and accurate color. iGlass' BOM (bill of materials) is only a few percent of the competing waveguide AR display tech.
Question: How is iGlass' Off-Axis AR Imaging tech Comparing to Traditional Free-Form Optics?
Traditional Free-Form AR systems all have three fundamental problems: 1) The relatively low image quality of the optical system (i.e., only able to read large font, not sharp enough for reading detailed small font texts like an email text at a comfortable reading distance), 2) The super close-by image (screen is about 1 to 2 feet away, images right in-front of the user's eye), 3) Too large a size of optical engine thus bulky system.
iGlass dual-eye off-axis projection system solved these problems. Comparing to traditional free-form optical systems, iGlass’ image is super sharp, small text reading ready. iGlass' image distance is rather far away at about 5-meter, which is even further than Microsoft HoloLens’ 6-feet image distance. And iGlass is super-small and ultra-lightweight, at palm-size and 120g body weight.
Question: What is iGlass USA inc's Core Competency?
Technology wise, iGlass AR is revolutionary in term of provided a brand-new, small-size, light-weight, affordable, giant-screen-size, ultra high image quality and high color accuracy AR display core tech to the emerging AR industry, enabling this sector to jump start to its next phase—massive consumer adoption.
Cost wise, iGlass is the theoretically simplest AR image formation method. Its BOM (bill of materials) is just a few percent of the ultra-expensive competing $$$$ Waveguide tech.
System wise, iGlass AR is the only known small-size, ultra-high-image-quality AR solution that can lead to an giant screen size, ultra-affordable consumer AR product. iGlass AR’s image quality is way better than any existing AR VR headset currently in exist, the image is ultra-sharp and vivid, with amazing details and color accuracy. Actually, reputable tech reviewers who get their hands on iGlass AR reported that iGlass is close to the image quality of an 4K TV, which is an amazing praise for a wearable.
Market wise, iGlass AR is at an unusual advantageous position: iGlass can position itself as GIANT Near-Eye-Display for Nintendo Switch, for popular games like Pokemon GO, Laser Tag, for private entertaining in College Dorm, Mobile entertainment on Airplane, Train, Bus or Passenger Seats of Car. iGlass can partially replace TV for young generations as well. iGlass AR can also be positioned as an educational device, for elementary school teaching 3D concepts and modeling. Each of these niche market is big enough for iGlass to be successful.
Question: Why Could iGlass' Display Tech be Used on Wide Range of Applications?
Nowadays, people exchange 90% of information by all kinds of screens (phone screen, PC screen, TV screen, Movie Screen, etc.). Since iGlass provides a high quality, giant size, semi-transparent 3D screen, so it can be used on all user cases where information display is needed, for information exchange with human eye.
The only place iGlass can NOT play a role is where information is exchanged with Machine, not with Human Eye, because machine do not need high image quality giant screen for information exchange purpose.
Question: Does iGlass has Plan Adding Tracker/Cameras on its product?
Since iGlass' user cases are largely in public spaces like college dorm, airplane, train, bus, car, classroom, etc., adding tracking camera/sensors to iGlass could make other people around the wearer feel uncomfortable (still remember the San Fransisco Cafeteria's ban on Google Glasses, due to its camera thus potential privacy threaten to the public?), so iGlass' consumer product will strictly be WITHOUT tracker cameras/sensors, just an 300-inch semi-transparent plug and play giant screen on-the-go.
However, we understand our partners could have their need to add different types of cameras/sensors for their business vertical applications, so iGlass is open to customize AR glasses for our customers, on a NRE basis, or provide external trackers as attachment.
Question: Why iGlass could be the golden standard for Kid's Cartoon on the car?
Nowadays, when children on the 2nd row of car get bored, their parents typically give an iPad for kids' cartoon on-the-move. The problem is that the moving car always shakes, since kids’ head and their hands (holding the iPad) are a few feet away, their head/eye may have relative moment respect to the Pad, this constant relative shaking could hurt kids’ eyesight or make them feel dizzy quickly."
On the other hand, when kids using iGlass for their Cartoon on-the-move, as the 120g iGlass sit on the head, close to the eye, when the car moves/shakes, the 300-inch screen shakes with the kids’ head, there is no relative movement between eye and image, thus maximized the vision protection on a moving car.
Question: I like iGlass, how can I help on bringing iGlass to the Hands of Consumer, Faster?
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Question: How can I learn more about iGlass?
In this 1.3 million people watched Video, Linus Tech Tips provided a detailed introduction on iGlass. You can read more about iGlass on iGlass Blog. You can also find iGlass one page product introduction below.